

Programmer UI/UX
Nodebox is a UGC (User-Generated-Content) Node Graph Library for S&Box
Inspired by Unreal Engine's Blueprints and Resonite's Protoflux
I didn't enjoy visual programming until I had to use Blueprints when I began working at GoRapid Studio.
Protoflux is absolutely horrid, and I decided that I wanna make my own thing in C# for S&Box, the dream is to have a neat coding Desktop/VR sandbox game sometime in the future. (just like Snow Crash, yippie)
You can program quite a few things already, but there are a ton of features left to implement:
- "Exec" connections and events
- Collapsing Nodes
- Multiplayer support
- Environments/Contexts - a way to have shared variables, functions and libraries
- Packing/Unpacking (hiding) nodes into objects
- ...
The project is kinda frozen, because I'm waiting for a stable Sandbox gamemode implementation from Facepunch.