Manonox
C# S&Box Git (Source Control)

Programmer
UI/UX

Nodebox is a UGC (User-Generated-Content) Node Graph Library for S&Box

Inspired by Unreal Engine's Blueprints and Resonite's Protoflux

I didn't enjoy visual programming until I had to use Blueprints when I began working at GoRapid Studio.

Protoflux is absolutely horrid, and I decided that I wanna make my own thing in C# for S&Box, the dream is to have a neat coding Desktop/VR sandbox game sometime in the future. (just like Snow Crash, yippie)

You can program quite a few things already, but there are a ton of features left to implement:

  • "Exec" connections and events
  • Collapsing Nodes
  • Multiplayer support
  • Environments/Contexts - a way to have shared variables, functions and libraries
  • Packing/Unpacking (hiding) nodes into objects
  • ...

The project is kinda frozen, because I'm waiting for a stable Sandbox gamemode implementation from Facepunch.