Manonox
C++ Garry's Mod Lua Unity C# Git (Source Control)

Lead Programmer
Game Designer
UI/UX / Tooling

Danganronpa Online is a Garry's Mod project/server network/gamemode that reimagines the Danganronpa franchise as a FPS multiplayer roleplay detective game.

Worked mainly as a Lead Programmer, implemented (and reimplemented) a lot of various systems:

  • Killer Sense
  • Evidence
  • Player Inventory
  • Door/Key Inventory Plugin
  • Persistent Gamestate
  • ...
Also a lot of annoying flat GMod UI and some 3d2d panels for various stuff like tooltips. We had a custom dll module, multiple servers, CI/CD (Docker) and a Discord game queue/mm bot.
(Around 5-10k players interested in the gamemode)

There are some efforts to reimplement the whole gamemode as a separate game in Unity using C#, which I partially helped with.